Bubanni wrote:CCP Arrow, I was wondering if you could also add the ability to open Ships Hangar and Items Hangar directly from the neocom in a secondary window?
Yes, I want to add it to the Neocom again. Originally the plan was to only have items in the Neocom that could always be there both in station and in space because new users got confused when Items hangar and Ship hangar disappeared from the Neocom on undock. We also got feedback from players not wanting these two buttons being locked at the bottom and so close to the Undock button so we had decided to make them behave like other Neocom buttons, that users could move around in the icons list. However, when we tried that we saw that managing their location was quite tricky when they would disappear from the Neocom Menu on undock, the list would shift making icons below it move upwards and change their position (if users didn't have them at the bottom of the icons list). If users would then change the position of other icons in the Neocom, perhaps put a new Icon at the bottom, knowing where the Items hangar and Ship hangar should appear again on docking was tricky. Some players remember the position of certain Neocom icon instead of the look of the icon itself.
It became something that wasn't trivial to find a graceful and consistent solution to and we thought the shortcuts to open the Ship hangar and Items hangar directly as secondary windows would be sufficient along with the ability to open them from the Unified Inventory, but it was a wrong call and for that I'm sorry.
So, an idea I want to throw out there: If we would add them into the Neocom again, would it be OK if the Items hangar and Ship hangar would be greyed out in the Neocom when they are not accessible? (while in space). That way you can still know where they are located compared to other Neocom icons, but also know that you can't click them at that time.
This would mean that these two icons would behave differently from everything else in the Neocom, so kind of inconsistent, but I'm guessing you would be fine with that?
TL;DR: Users that want to have Items hangar and Ship hangar in the Neocom (even though they disappear (or grey out) on Dock/Undock) should be allowed to do so and it is in our iteration plan to allow players to move them to the Neocom root again.
Until this is fixed you can use
Alt-N for Ship hangar and
Alt-G for Item hangar to open them up directly as secondary windows, and because they are secondary windows, they remember their state, position, size etc. individually.